Hit system (medical)

Hits, Wounds, and Medical Treatment

Hits

Every hit counts:

  • The first hit causes a wound.

  • Each subsequent hit kills.

  • A burst (multiple BBs) counts as a single hit.

  • A hit to a replica removes the replica from the game until the player respawns.

Rules for the Killed

  • Any killed player who returns to HQ or another designated location must spend 60 minutes there (unless special rules state otherwise), after which they may return to the game.

  • Any killed player who returns to the TOC or another designated location must spend 30 minutes there (unless special rules state otherwise), after which they may return to the game.

  • A killed player must wear an orange vest and, at night, additionally mark themselves with a red light.

  • A dead participant leaves story-related items and resources (if they possessed any) at the place of death.

Rules for the Wounded

  • Wounded players are treated immediately upon reaching HQ or another designated location.

  • Some NPC characters may have different treatment rules (e.g. shorter respawn time, higher resistance to hits).

  • Any player may treat the wounded only using a tactical tourniquet (provided by the organizer).

  • A participant may not treat themselves using a personally owned tourniquet.

  • A player may not treat wounds using a bandage.

  • A player may not treat themselves.

Behavior of the Wounded

  • A hit (wounded) participant should sit or lie down at the place where they were hit and wait a maximum of 10 minutes for a medic’s assistance (a longer time results in respawn).

  • A wounded player may move up to 10 meters in any direction only if:

    • they are located on a road,

    • other factors pose a threat to health or life.

  • A participant may be healed only once per life.

Transport and Search of the Wounded

  • It is permitted to move a wounded player by holding them by the hand and maintaining contact throughout the transport.

  • It is permitted to search a wounded player up to the “first line” and take story-related items; the participant may hand them over voluntarily.

  • Taking personal items (e.g. phones) is prohibited.

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