> For the complete documentation index, see [llms.txt](https://combat-alert-scorpion.gitbook.io/combat-alert-scorpion-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://combat-alert-scorpion.gitbook.io/combat-alert-scorpion-docs/rules/game-mechanics/transport-vehicles/in-game-rules.md).

# In Game Rules

#### Vehicle Regulations for Event Area

1. **General Rules:**
   * All Polish traffic regulations apply.
   * Vehicles must use headlights at all times.
   * Maximum speed limit: 30 km/h.
2. **Safety and Engagement:**
   * Use of firearms is prohibited inside transport vehicles.
   * It is forbitten to shoot in to transport viehicles.
   * Occupants in transport vehicles are immune to fire, except RPGs, during the journey.
   * Fire can only be initiated after exiting a vehicle and both feet are on the ground.
   * Vehicles can be used as cover for concealment and firing.
3. **Vehicle Attack and Damage:**
   * Vehicles can be destroyed by an RPG hit through the front windscreen.
   * Other devices can be used for hits if approved by the organizer.
   * If hit, the driver must stop immediately and activate hazard lights.
4. **Post-Impact Protocol:**
   * The vehicle remains stationary post-hit for the battle's duration.
   * A referee may order the vehicle's relocation to a specified spot.
   * A penalty may be imposed by the referee on the vehicle and/or driver.
   * Respawn time for a vehicle is 30 minutes, starting once it returns to base.
5. **Prohibitions:**
   * Use of pyrotechnics on vehicles is strictly prohibited.
   * Any fire aimed at transport trucks provided by the organizer.
