> For the complete documentation index, see [llms.txt](https://combat-alert-scorpion.gitbook.io/combat-alert-scorpion-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://combat-alert-scorpion.gitbook.io/combat-alert-scorpion-docs/rules/game-mechanics/combat-vehicles/in-game-rules.md).

# In Game Rules

#### Polish Traffic Regulations apply  for Event Area

1. **General Rules**
   * Polish traffic regulations are in effect.
   * Vehicles must use headlights at all time.
   * Maximum speed is 30 km/h.
2. **Engagement and Combat**
   * Fire from vehicles is allowed only when using the turret.
   * Occupants must have both feet on the ground before firing outside the vehicle.
   * Vehicles can be used as cover.
3. **Vehicle Vulnerabilities**
   * Turret-mounted rifles are susceptible to hits and have limited ammunition.
   * Vehicles can be destroyed by an RPG hit on the front windscreen.
   * Other weapons require organiser approval before use.
4. **Post-Hit Protocol**
   * Driver must stop and activate hazard lights immediately after a hit.
   * The vehicle stays stationary until the battle ends unless moved by a referee.
   * Vehicle respawn time is 30 minutes once at base.
5. **Penalties and Restrictions**
   * Referees can penalize vehicles and/or drivers.
   * No pyrotechnics use is allowed on vehicles.


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